Ricocheted shells can still impact and damage tanks after bouncing, and can damage the target they originally bounce off if they impact a weak surface after bouncing (this is sometimes known as a "shot trap" effect). Ricochet - When a shell hits an armor plate that is greater than a certain angle, the shell will bounce off of the plate and continue traveling. ![]() The only exception to this is high explosive rounds, which can sacrifice some of the damage they do for additional penetration (see High-Explosive section). Shells will not always do the same damage every time they penetrate, but will always do within 25% of the average damage value. The damage value given in game is an average value, which is subject to a random +/- 25% modifier.
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