Any panel which does not have a mine on it instead has a number which tells the player how many of the adjacent panels (including diagonals) have mines on them. ![]() Some of these panels have mines on them, and the player loses the game if s/he reveals a mine. These panels can be clicked on to reveal what is underneath them. Minesweeper is a popular single-person computer game which pits the player against a board full of panels. If you want the full, working code, check out the repository on GitHub. NOTE: All code examples in this post have been edited for brevity, not completeness. Let's build a Minesweeper solver with C# and LINQ! We're going to build this solver together in this post. You can see where this is going: I wrote a Minesweeper solver program using C# and LINQ queries, and it runs (if I do say so myself) pretty darn well.īeing the motor mouth that I am, I can't possibly keep this to myself. ![]() I mostly work in the ASP.NET space, and I'd been wondering for a few weeks how feasible it was to build a program that could solve Minesweeper automatically, similar to what I did for the board game Candy Land a few months ago. Anybody who's spent any time at a Windows machine in the last 26 years has probably played a few games of Minesweeper:
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